Working on some character creation software. Right now it does the stats, and fixed advantages and disadvantages.
I could post it on the site if anyone asks - but I really want to take it a step further.
Tuesday, September 30, 2008
Tuesday, September 23, 2008
Watched Heroes Last night
Watched Heroes last night, and it made me think of one of the earliest conclusions I reached when looking at the super hero genre.
Random supers leads to chaos, some organized force needs to exist to stop them. In the comics those organizations always someone find the bad guys, mostly because they do lots of damage, a good guy has ties to the new or police.
I took a different spin on things. In Hometown Heroes we have SPAT - which stands for Super Powered Assualt Teams. Groups of supers that work in a support position to local police, and eventually gain the ability to conduct their own investigations.
Although this lead to a number of acronyms SPUD (super powered undercover detectives) being the most likely suspect. But through the years of running heroes campaigns SPAT stuck, and so it does.
In the Hometown heroes world 1% of the population has powers, although only 10% of them fit the level of players of higher. The rest have one power - which may of may not be useful.
It will be interesting to watch the world turn to chaos (or will it) on Heroes - I do really enjoy that show.
Random supers leads to chaos, some organized force needs to exist to stop them. In the comics those organizations always someone find the bad guys, mostly because they do lots of damage, a good guy has ties to the new or police.
I took a different spin on things. In Hometown Heroes we have SPAT - which stands for Super Powered Assualt Teams. Groups of supers that work in a support position to local police, and eventually gain the ability to conduct their own investigations.
Although this lead to a number of acronyms SPUD (super powered undercover detectives) being the most likely suspect. But through the years of running heroes campaigns SPAT stuck, and so it does.
In the Hometown heroes world 1% of the population has powers, although only 10% of them fit the level of players of higher. The rest have one power - which may of may not be useful.
It will be interesting to watch the world turn to chaos (or will it) on Heroes - I do really enjoy that show.
Monday, September 22, 2008
Inproved Rules section
Have redesigned the rules section - all the rules are found in three formats. HTML, PDF and open document. Why open document - because that is what I originally wrote them in. Although there was some diversion since then. So it's not just a clean up for the audience, but one that help me out too.
And I will take it - my wife has been in the hospital since friday, and they are not exactly sure why, which has made my life busier and been pretty hard on our 4 year old sun.
And I will take it - my wife has been in the hospital since friday, and they are not exactly sure why, which has made my life busier and been pretty hard on our 4 year old sun.
Tuesday, September 16, 2008
Web Site
This is the site for the rules. Going to link from there here too. Right now they are in PDF but will have some soon in html making it a little easier.
What sort of stuff should I have to make the rules easier to learn.
What sort of stuff should I have to make the rules easier to learn.
Monday, September 15, 2008
First Post
Hello,
I read my first book on game theory in 1981, and have been crunching numbers in my head since then. Ran a campaign in a home made supers rules -for about a decade on and off. Those rules were too complex and am starting with a simpler mechanic and adding the good stuff that made that system the fun that it was.
I read my first book on game theory in 1981, and have been crunching numbers in my head since then. Ran a campaign in a home made supers rules -for about a decade on and off. Those rules were too complex and am starting with a simpler mechanic and adding the good stuff that made that system the fun that it was.
Subscribe to:
Posts (Atom)